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Bloody addictive
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Mookishboy
Mon Sep 17 2007, 06:08PM
Brb phone

Registered Member #44
Joined: Mon Dec 18 2006, 02:59AM
Posts: 415
http://www.victorygaming.com/development/games/turret_wars.html

Mooki
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Zarnizwoop
Mon Sep 17 2007, 07:10PM
Retired

Registered Member #63
Joined: Wed Dec 20 2006, 08:12PM
Posts: 508
you should try this maze game:
http://www.winterrowd.com/maze/

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Helen Hayes - "Age is not important unless you're a cheese."
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Mookishboy
Mon Sep 17 2007, 07:24PM
Brb phone

Registered Member #44
Joined: Mon Dec 18 2006, 02:59AM
Posts: 415
I am going to kill you

Mooki
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Mookishboy
Mon Sep 17 2007, 07:32PM
Brb phone

Registered Member #44
Joined: Mon Dec 18 2006, 02:59AM
Posts: 415
http://www.winterrowd.com/maze%2Dprank%2Dscares%2Dterrifies%2Dlittle%2Dgirl/

Mooki
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Zurgat
Mon Sep 17 2007, 07:36PM
Rogue & Raid Officer


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Joined: Wed Dec 13 2006, 01:50PM
Posts: 6601
so so very old. heh

that first link is cool though

[ Edited Mon Sep 17 2007, 07:45PM ]

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Zarnizwoop
Mon Sep 17 2007, 08:09PM
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Posts: 508
you liked the maze ?
come and get me MOOk

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Helen Hayes - "Age is not important unless you're a cheese."
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Aknot
Tue Sep 18 2007, 07:04PM
BigBada-LavaBurst

Registered Member #69
Joined: Fri Dec 22 2006, 11:52AM
Posts: 1017
awesome game mooki..

Got 5781 points on the Map "Cliff" on Normal Mode.

/Aknot - Elemental Shaman of Rampage
- I like Turtles
- My Youtube page
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Zarnizwoop
Tue Sep 18 2007, 09:30PM
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Posts: 508
nice score !!

i'm still trying to get scores that high.
i like the river map though

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Helen Hayes - "Age is not important unless you're a cheese."
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Ragefatha
Wed Sep 19 2007, 02:48AM
DPS War Officer

Registered Member #19
Joined: Sat Dec 16 2006, 12:02PM
Posts: 419
fucking thing, its the sole reason for missing ready checks

The answer, There is no point.
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Zurgat
Wed Sep 19 2007, 07:43AM
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Joined: Wed Dec 13 2006, 01:50PM
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You can make them run like in a S loop and kill pretty much anything except flyers >P

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Zarnizwoop
Wed Sep 19 2007, 08:59AM
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Posts: 508
well, once you've got the laser beam it's pretty much downhill from there, and indeed, make the path they need to walk as long as you inhumanly can

btw, have you tried hard mode yet ?

the creeps are unstoppable after level 15 or summat....

[ Edited Wed Sep 19 2007, 09:13AM ]

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Helen Hayes - "Age is not important unless you're a cheese."
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Zurgat
Wed Sep 19 2007, 09:03AM
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Joined: Wed Dec 13 2006, 01:50PM
Posts: 6601
wuh, lazer beam?
thought those 3x100 cost things was some kind of atomic crap
hadnt bothered making one yet.
Ye tend to get killed when your ground to air crap is focusing on a heavy armor target while there's suddenly airplanes coming in. pretty much gives them a clear path.

[ Edited Wed Sep 19 2007, 09:05AM ]

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Joydivision
Wed Sep 19 2007, 09:51AM
Mage in plate

Registered Member #8
Joined: Fri Dec 15 2006, 09:44AM
Posts: 861
i used to play turret wars in starcraft 4-6 player maps, i love those old times!

Casuals live a happier life....!
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Zarnizwoop
Wed Sep 19 2007, 11:00AM
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yes, that's true, so you should build enough air turrets to counter the flying biatches (preferably out of range of the ground targets)

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Helen Hayes - "Age is not important unless you're a cheese."
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Zurgat
Wed Sep 19 2007, 11:54AM
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Posts: 6601
Yer did that on the river thing, which nicely automatically slows the targets, but you cant wind them into a "S" shape as easily.
the air turrets ended up shooting after a swarm of slow moving high armor targets while the planes came a few seconds later. >_<

You can actually steer stuff around in some maps, as the enemy (except bomber stealth) doesnt destroy your targets.
i havent tried walling off their start area though.

[ Edited Wed Sep 19 2007, 11:57AM ]

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Zarnizwoop
Wed Sep 19 2007, 12:00PM
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Posts: 508
you can't do that, i think.... you can steer them from the start to another place along the way, and a nice corridor of flame throwers really does make quick work of them good to have and cheap tbh

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Aknot
Wed Sep 19 2007, 12:11PM
BigBada-LavaBurst

Registered Member #69
Joined: Fri Dec 22 2006, 11:52AM
Posts: 1017
Tried it hard mode a few times.. I always die at wave 31.. freaking hard cause of planes, 2x grps of tank squads + a boss.. I use the "S" kiting tacktic, works nicely.. In normal mode Laser is up at wave 28 and is quite easy from there.. And to get high score remember to sell as many turrets u can afford when last boss appears.

/Aknot - Elemental Shaman of Rampage
- I like Turtles
- My Youtube page
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Zurgat
Wed Sep 19 2007, 12:12PM
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Joined: Wed Dec 13 2006, 01:50PM
Posts: 6601
yeh it says "blocking" cant do that.
that lazer seems pretty lame though, but it does 1 shot stuff
I had some of those slowing things at the tip of the S, so the guns there have extra time to spend. and upgrade your long range howitzers / air turrets.

That stealth bomber really rapes your ground turrets -_-

[ Edited Wed Sep 19 2007, 12:17PM ]

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Zarnizwoop
Wed Sep 19 2007, 12:18PM
Retired

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Joined: Wed Dec 20 2006, 08:12PM
Posts: 508
yeah, and your LAZERPEWPEW too

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Helen Hayes - "Age is not important unless you're a cheese."
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Aknot
Wed Sep 19 2007, 12:19PM
BigBada-LavaBurst

Registered Member #69
Joined: Fri Dec 22 2006, 11:52AM
Posts: 1017
The real trick is to just Kite kill everything, make 4 rank 4 Anti air away from the front (so when Planes come they will focus on them), build 3 rank 3-5 Flamethrowers and a Slow -tower. And get that Laser up running ASAP, from there there is no stopping u.

/Aknot - Elemental Shaman of Rampage
- I like Turtles
- My Youtube page
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