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| The Curator + Chess event down |
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And some nice loot gained. plus the first T4 for the guild. Chess Event: Zurgat : [item]Bladed Shoulderpads of the Merciless[/item] Mirkoda : [item]Forestlord Striders[/item] Curator: Insomnia : [item]Gloves of the Fallen Defender[/item] Aknotrazill : [item]Staff of Infinite Mysteries[/item] Trash: Gorakk : [item]The Ancient Scepter of Sue-Min[/item]
Posted by Zurgat on
Tuesday 20 March 2007 - 14:16:31
| Add/Read Comments: 0
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| 2.0.10 Class Changes |
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Read on for changes to all classes.
[ Read the rest ... ] |
| 2.0.10 Dungeon Changes |
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Read on for changes to Botanica, Mechanar, Arcatraz, Shadow Labyrinth, Shattered Halls, Caverns of Time and Karazhan.
[ Read the rest ... ] |
| Upcoming changes to raids |
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1. Karazhan and heroics are way harder than normal 5-mans; you need lots of consumables. 2. Gear improvements are too marginal. 3. Keying is too difficult, so if you lose a member, keying a new one is a pain. 4. Most of the 25-man content is not doable by "normal" guilds (i.e. those of us who are not Death and Taxes). 5. There is a lack of healers. 6. There's no reason to have anything but a Warrior MT now. Tigole delurked to respond to these. For those who don't know, Tigole is the screen name of Jeff Kaplan, WoW's lead designer for world design, which includes raids. His responses in full are after the cut. 1. [on consumables] We're discussing various solutions to issues with consumables. We're aware of the issue and agree that it is an issue. With that said, I don't really think Karazhan is overly difficult and requires massive amounts of consumables.
2. [on gear] We're taking another look at the raiding gear. I'd agree with your statement. 3. [on keying] I partially agree and partially disagree. We have some ideas that will help people "catch up" who join the endgame later on. With that said, I'm not so sure endgame players would like the face of the game if everyone had instant access to all of the content. There is something to be said for progression and the sense of accomplishment. Don't get me wrong, we have to be careful not to create a brick wall for new people, but I think there is a balance to be struck here. 4. [on 25-mans being too hard] I agree. As I have already stated on these forums, Magtheridon is proving more difficult than intended. We are planning on toning him down. We've made some minor fixes to Gruul as well but I think that encounter needs to be toned down too. Gruul and Mag should feel like Onyxia did 6 months into vanilla WoW. I don't really agree with points 5 and 6 but I do feel like your previous points all had merit. Hopefully, the changes I mentioned will alleviate some of your worries. |
| Maiden of Virtue is down |
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Hubertus: [item]Bands of Nefarious Deeds[/item] Gorakk: [item]Gloves of Centering[/item] Ragefatha, Gaiastauren, Mirkoda, Beroth, Insomnia, Gorakk, Spoffomov, Hubertus, Georgek, Tauranion |
| Moroes is down |
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Gaiastauren: [item]Moroes' Lucky Pocket Watch[/item] Mirkoda: [item]Idol of the Avian Heart[/item] Ragefatha, Gaiastauren, Mirkoda, Udur, Insomnia, Gorakk, Spoffomov, Dooie, Aknotrazill, Elith |
| Melee Clevage... err.. cleave changes. |
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Source : http://forums.wow-europe.com/thread.html?topicId=191879314&sid=1 We're going to be doing a tuning pass on our dungeon and raid content to make sure that the point blank damage that Melee dps is taking (in particular rogues) isn't overly harsh. For example, we'll be changing many monster cleaves to be a directional, 180 degree cone attack, rather than a 360 degree chain melee attack. Expect these changes in a future patch. More details to come. |
| Patch 2.0.10 coming soon |
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Lots of undocumented item nerfs/boosts: link Across the board reductions for druids, including:
A couple of shadow priest nerfs, including:
Some interesting shaman changes, including:
A handful of interesting warrior changes, including:
Other changes:
Also: The threat generated from the spell effect on "Thunderfury" has been substantially reduced. Complete patch notes |
| Attumen the Huntsman is down |
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Elith : [item]Steelhawk Crossbow[/item] Zurgat : [item]Worgen Claw Necklace[/item] Cheiftan, Gaiastauren, Tauranion, Atom, Zurgat, Eggcellent, Aknotrazill, Mirkoda, Thottbot, Elith |
| Patch 2.0.7 today |
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Important! The Karazhan key fragments can no longer be obtained by having a player summoned in after the instance has been completed. Same goes for the Black Morass event. General
* The amount of haste granted by a point of haste rating has been increased by about 50%. * 20 slot bags are now bind on equip. * Any effect which benefits the victim of a critical strike will now trigger even if resilience converted the attack from a critical strike to a normal strike; this applies to melee, ranged, and spell. The affected talents, abilities, and items are: "Eye for an Eye", "Blessed Resilience", "Enrage", "Martyrdom", "Blood Craze", "Eye of the Storm", and "Bonespike Shoulder". * The Crust Bruster has had a loot icon and sound change. * Players can no longer send gift wrapped packages via COD. * When sharing a quest, the order logic has changed to check whether or not the player has completed or is ineligible for the quest before checking whether their quest log is full. PvP * Battlegrounds o If Primalist Thurloga is attacked and pulled off her pathing on the way to summon Lokholar the Ice Lord, she will now properly path back to the summoning ring to complete the event. o PVP flags and graveyard nodes can no longer be captured through collision. Raids and Dungeons * Players are no longer able to accept the quest "The Opening of the Dark Portal" while the Black Morass encounter is engaged. * In the Black Morass, Chrono Lord Deja will now properly spawn during a Heroic Mode attempt. * After completing the Black Morass encounter, all the additional mobs in the zone will no longer all aggro. * Durnholde Lookouts will now properly despawn after all 5 of the Baracks in Caverns of Time: Escape from Durnholde are burned down. * The items required to complete the Karazhan key quest can now only be looted by the first group in the instance to reach them. * Berthold the Doorman will now have a gossip option to teleport players to the Shade of Aran's room. This gossip option only becomes available when players have defeated the Shade of Aran. * The aggro range for players when under the effect of "Incite Chaos" while fighting Blackheart the Inciter in the Shadow Labrynth has been adjusted. * Many creatures within Coilfang Resevoir have been slightly retuned. * Many creatures within the Mana Tombs have been slightly retuned. Mac * Stability improvements in Multi-Threaded OpenGL support on future OS X releases. Bug Fixes * * The talent "Combat Potency" no longer causes rogues to have a chance to gain energy when other players hit them with off-hand attacks. * Players with multiple chat windows will no longer have fixed channels (ie. general, trade) added back to the main chat window every time they log on. * Attempting to prospect less than 5 pieces of ore will no longer cause a game crash. (Spanish Only) * The Fel Reaver for "It's A Fel Reaver, But With Heart" quest will now respawn properly if you wipe on the quest. * Fixed a crash that could occur when on a flight path. * Fixed the local defense channel so that it will properly change based on the player's zone. |
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